2017 to present

Tensor, Particle 2, Context 2, Bitmap 2, and Raster 2:

  • 24-bit 48 or 96 kHz A/D and D/A converters (input sampling rate varies by product)
  • High-performance ARM Cortex-M7 processor
  • 32/64-bit floating point processing
  • Low noise and distortion Burr-Brown op amps
  • Stereo input / output

2011 to 2016

Particle V1, Context V1, Bitmap V1, and Raster V1:

  • 24-bit 32 kHz A/D and D/A converters
  • Spin FV-1 processor
  • 24-bit fixed point processing
  • Low noise and distortion Burr-Brown op amps
  • Mono input/output


2009 to 2011

ToneCore Bitcrusher and Subdivision:

  • 24-bit 39 kHz A/D and D/A converters
  • 100 MHz DSP56K processor
  • 24-bit fixed point processing
  • Modules plug in to Line 6 ToneCore docks


1996 to present

Digital guitar pedals are only as good as the algorithms.  Curt has been developing audio DSP algorithms and code since 1996, along with high-performance numerical optimization software and enterprise software.  He is hyperfocused on low-level algorithm details - the tiny implementation decisions that sum up to give digital effects their "sound".  His goal is to design algorithms that behave organically, and combine modern signal processing techniques with unique character - inspired by classic digital hardware.